The special texture image which may be applied to this image
(if any). Some item models have a material named map which
is textured with this image on a per-item basis. This is often
used for e.g. signs and things which share geometry but have one
surface that displays something unique. See
Tootsville.FurnitureBuilder.setMaterialTexture for details.
template
The Item Template of which this individual item is an instance.
This is a table in the form described at TOOTSVILLE ITEM-TEMPLATE-INFO.
energy
For items with an energyKind of COUNTABLE or
UNCOUNTABLE, this indicates the number of (COUNTABLE)
discrete energy units remaining or (UNCOUNTABLE) the
portion of energyMax remaining (which should be surfaced to
the user as a percentage or the like).
scale
The item's scaling factors in each of the x, y, and z
dimensions, as compared to the size of the raw asset in the avatar
model file.
position
The item's relative position in x, y, and z
coördinates
facing
The angle in which the item is facing in radians. Clients should also
support, for compatibility, the eight cardinal directions given as the
strings N, NE, E, SE, S, SW,
W, or NW.
world
The world in which the item is located
location
The location of the item within the world in lat-itude,
long-itude, and alt-itude.